


The system lets you mess around with new builds and makes the game less stale if you’ve already beaten it multiple times. For example, Jack and her students would come on board after completing Grissom Academy.ĮGM goes even further by adding new mechanics to Shepard through a new cybernetics system that gives new combat bonuses like a 250% increase to melee damage at the cost of weapon damage.

The Normandy herself will be affected by the story with characters coming on board and staying when appropriate, adding some life to the ship. You’ll need to find and locate these upgrades and crew members in the Galaxy Map and even in some levels. Its performance in these moments is dictated by new upgrades you can make for the Normandy, similar to Mass Effect 2’s system, and assigning crew members to important tasks. Some of the changes are even affected by choices made all the way back in the first game!ĮGM adds a significant amount of content surrounding the Normandy, letting it participate in many of the game’s most important moments such as the evacuation of Thessia. While the Nexus page goes into detail about what the mod adds to the game, the actual list of additions is so substantial there is a TVTropes page dedicated to this mod. The Expanded Galaxy Mod is a must-have for any modded playthrough. There are two main hair mods to pick from. Fortunately, with Mass Effect 3’s Hair Mods, Shepard can ignore the grooming standards. Restricted by the fact that Shepard is a commissioned officer in the Alliance Navy, Shepard can’t reasonably have amazing, physics defying hair. The game’s original hair mods aren’t very expansive.
